A code for that particular genre that youd expect to see.Example: knife,blood and a mask; icons of the horror genre
Conventions
Unwritten rules of audience expectations
example: chase scenes, good vs evil; within horror films
parallel narratives, realistic loactions, shot-reverse-shot, realsitic narratvives
(conventions) TV dramas all have the following ingredients;
- characters- even particualr kinds. (eg. good and bad)
- stories- they all tell stories, whether they involve adventure/crime/romance, they often do but not always end happily
- the stories are told against familiar backdrops:- eg. homes/police stations/offices (for crime dramas) however most dramas often use outside locations to create particular effects
- camerawork- paricualr kinds of shots - establishing shots, mid-shots, shot/reverse shot, close ups(emotions)
- stories use dialogue to tell the story. monologues are built in. (voiceover of character telling the story)
- music is used to punctuate the action, create effects (suspense/tension) and underline emotional moments
- subgenres tend to have items that make them immediately identifiable: police cars, blue lights, operating theatres and scalpels, triage/reception areas in hospitals. Icons of the genre, symbolise the (sub) genre.
No comments:
Post a Comment